
Moho
Moho Pro is a 3D animation software that enables users to create animation projects more comfortably and faster. It has the new bitmap drawing capability and 3D object support that is useful for a variety of projects—animate objects frame-by-frame or using freehand drawings. Manipulate lighting effects for 3D objects to create a realistic look. Control actions using the action window, generate tags, and enable searches using keywords. The smart bones feature can reduce the number of artifacts while moving the character's joints.
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Moho Review and Overview
Animating objects, creating lifelike moving characters, is very interesting and fun to watch. Animators need good software to perform its design. The software they use must make use of the system resources efficiently and allow them to generate animations. Moho Pro is an animation studio software that enables them to do their 3D animation work quickly. It will allow them to add bone movements, depth of field, and use graphics accelerated rendering to speed up the designing process.
Add interactive bone movements
Moho Pro helps animators to design characters with a similar type of bone movements as in real-life. This is done using the Smart Bones feature. It permanently removes the jerkiness while moving the knees and joints of the animated character. It also allows controlling the facial expressions and body language of the character. It can repeat the movements of joints, control different layers simultaneously without much manual configuration.
The bone constraints feature enables the user to set a movement constraint – an angle about which the movement can happen. The realistic stretching and squeezing of bones can be easily depicted on-screen using the bone constraints.
Graphics acceleration and render
Any creative design application needs to make use of the computer's additional graphics processing capability to run faster and render models better compared to software-assisted rendering. It should be able to take advantage of the graphics processor and render the project using the graphic cores. It allows users to watch what is rendered and processed in real-time, without any slowdowns. This also improves performance while dealing with additional layers of animated data.
The animation exporter and rendering activities are now maintained as a separate process so that even if the user exits the program – it continues to run in the background while the project is being exported. This can be helpful to users who unknowingly close the program before exporting the animation entirely.
Adding depth of field to objects
Depth is the main reason we perceive things like distance and relative size of any object. It is natural to create depth of field and view the focus point using the orbit tool. The focus line can be kept near to the objects or far away, depending on how much blurry the subject should look.
Now it is possible to adjust particle layers to define origin points of the particles. Just put the reference layer on the bottom of the folder and select the option to use the layer as a base layer for defining the points.
Import and export features
Moho Pro allows the importing of Photoshop PSD files and settings in the layer, including blend mode, opacity, and smart objects. It is possible to set up groups in photoshop and let Moho Pro import them for the animator. Unity game engine users can use the FBX technology in the software to integrate 2D and 3D.
It is possible to export files to different formats, including AVI, MP4, and Apple QuickTime. It allows us to create 3D models using the 2D replica drawing that he did.